The Art of Dealing with the Saltiness of an Unsuccessful Scout

Not getting what you want from a gacha, especially after spending so many hard-earned gems, is a terrible feeling and I don’t think anyone will disagree with me on that. The sad truth is, unless you guarantee your chance of getting a limited UR through the BOX scouting, your chances of getting anything good at all from a scouting box is completely up in the air. And honestly, depending on how deep you have to go into the BOX to get the Limited UR, the next question you might ask is, “is all this even worth it?”

Saltiness has been ingrained into gacha game culture, and it’s most likely here to stay (unless… I don’t know… the Gambling Law caught up to gacha games in some form or the other, thanks in no small part to a company with the name beginning with “E” and ending with “A”). So, is there anything – anything at all – that could make the saltiness more bearable, even just a little?

In this article, I wish to give a few tips on how to handle such saltiness, and perhaps, prevent you from salt-quitting the game. Let’s have a look.

Continue reading “The Art of Dealing with the Saltiness of an Unsuccessful Scout”

Scouting Boxes – Advanced Topics [May, 2019]

So uh, remember my original [Scouting Boxes – Advanced Topics] back in January 2019? Well, I actually thought I can use that post as a foundation and make minor updates new scouting campaigns are introduced to the game.

Oh, how naive I was…

From April onwards, there was… quite a change in the scouting box campaigns that everything I wrote back there kinda became irrelevant now. So instead of trying to add updates to confuse you guys, I figured I’d just make a new one to summarize the state of scouting boxes in SIF as of May 2019.

Let’s get to it.

Continue reading “Scouting Boxes – Advanced Topics [May, 2019]”

Scouting Boxes – The Basics

Whether or not you play this game competitively, there is one thing every player pays close attention to, and that is the Scouting Box. When this game began, it was a much simpler time (although, arguably the harder times), when your only anticipation is only to wait for the SR guaranteed 10+1 box.

Yes, we used to have standard 10+1 boxes that do not guarantee SRs.

Fast forward to today, all 10+1 on typical boxes now guarantee SR or above, and there are nearly a dozen of Player Choi—I mean, variations on scouting boxes. This, of course, begs the question of which box will offer you the highest sense of pride and accomplishment.

Let’s find out today.

Continue reading “Scouting Boxes – The Basics”

The Art of Avoiding Scouting Temptations


Image Credit: Facebook User [Briona Snyder]
A friend of mine forced me to use this pic as post banner, lest he unfriend me…

So many of you may have read my post on Fantastic Love Gems (and where to find them) that I posted last week, before New Year (Happy New Year to you, by the way). If you are some of the more savvy players, I’m sure what you had in mind while reading the article was, “But Mad, saving gems is easy. It’s the fact that I always kept scouting on impulse, that’s why I could not save up any gems”.

And I get it. At the end of the day, F2P players’ biggest enemy is none other than their own scouting impulses. Regardless of how many gem sources there are, perseverance has always been the most important key towards saving large chunks of Love Gems. But how do you do that when the game constantly flashes you with the newest releases of your best girl’s cards?

Well, let’s find out a few ways we can handle that little problem today.

Continue reading “The Art of Avoiding Scouting Temptations”

Q4 Gem Ledger Report

Now that I got my blog back up running, I’m going to be making my monthly Gem Savings Adventure Report in detail here instead.

For those who are new to this, I started counting how many F2P gems I can save up in a month, using everything available to me in the game. No gems were purchased using real life currency. At the end of each month, I make a report of how many I saved up, grouping the reports by source of acquisition, ease of acquisition, and the recurrence of each source. It’s a fun little exercise I, as an accountant, enjoy doing.

In any case, let’s dive in.

Continue reading “Q4 Gem Ledger Report”

Fantastic Love Gems (and where to find them)

Graceful Charity; SIF Edition

So I posted a poll on the [Love Live! School Idol Festival – International Gamers] Facebook Group, asking everyone which of the posts listed would they be interested in reading about. And the result is… well, almost entirely one-sided for this very article (If you are curious but have no access to Facebook or that group, here’s what the poll result looks like)

Why didn’t I see this coming?

I will be covering all of those posts on the poll eventually, but for now, I’ll work on them in the order that they were voted. With that out of the way, Love Gems! Everyone needs them. But how many ways are there to obtain them?

Let’s get started, shall we?

Continue reading “Fantastic Love Gems (and where to find them)”

What to do once you’ve started SIF

School Idol Festival started off as a humble rhythm game back in 2013. There weren’t a lot of features back then, and it’s really a very simple rhythm game, featuring the members of µ’s.

Fast forward to 2018, the game has tons of new features that made it an entirely different game from back then. I started the game in its early days, so I get to gradually absorb the new stuffs as they are added. However, with several features introduced all at once, the early game contents can quickly overwhelm new players, who have no idea what they got themselves into.

In this article, I would like to make a quick hand holding tour around the ways you can tackle this game. These are, by no means, the definite way to play the game, but I hope it serves as a decent roadmap for new players who just recently got into this game.

With the introduction out of the way, let’s get started shall we?

Continue reading “What to do once you’ve started SIF”